STEAM boxes
A collection of 35 STEAM boxes for students aged 6 to 12, covering various subjects and including storytelling tools. Each box will be accompanied by a tutorial on how to create them and pedagogical sequences that teachers can use to perform the activities in class.
![Sound](https://myboxofsteam.eu/wp-content/uploads/2024/04/SCIENCES_icon.png)
This box is designed to introduce pupils aged 6 to 12 to the various groups of musical instruments, the production of sound and its diffusion through different materials. A teaching approach that combines theory and practice for an in-depth understanding of acoustic concepts. Among the hands-on activities, making a pan flute allows students to experiment with sound creation and explore how design changes affect sound diffusion.
![Growing moss](https://myboxofsteam.eu/wp-content/uploads/2024/04/SCIENCES_icon.png)
This box offers a practical introduction to botany through the specific study of moss cultivation. It aims to familiarise students with the conditions necessary for plant growth, focusing on the specific needs of moss. Activities include growing moss under different environmental conditions, allowing students to observe and compare the effects of these variables on moss growth.
![Communicating vessels](https://myboxofsteam.eu/wp-content/uploads/2024/04/SCIENCES_icon.png)
This box provides the tools needed to explore the principle of communicating vessels and understand how a river flows in nature. Through hands-on experiments, students discover how water moves and balances between connected containers, a phenomenon that illustrates the conditions under which a river flows towards the ocean. By building a scale model of a river, they will be able to observe these concepts first-hand, fostering an in-depth understanding of river systems and the underlying physical principles.
![Water State](https://myboxofsteam.eu/wp-content/uploads/2024/04/SCIENCES_icon.png)
This resource is designed for pupils aged 6 to 12 to help them discover and understand the different states of water – solid, liquid and gas – and their unique properties. Through a series of hands-on experiments, students will have the opportunity to observe the transitions between these states and identify the characteristic properties of water in each of them.
![Dinosaurs](https://myboxofsteam.eu/wp-content/uploads/2024/04/SCIENCES_icon.png)
This box offers an immersion into the fascinating world of palaeontology. Participants will be introduced to the scientific approach typical of palaeontologists, including the importance of formulating hypotheses based on clues. Practical activities include building an excavation field, giving hands-on experience of palaeontological research, and projecting and drawing dinosaur silhouettes, encouraging students to imagine these creatures of the past.
![Water cycle](https://myboxofsteam.eu/wp-content/uploads/2024/04/SCIENCES_icon.png)
This box offers differentiated educational sequences for the 6-9 and 10-12 age groups, enabling an in-depth exploration of the water cycle. Including a hands-on experiment to simulate the formation of a cloud and storytelling material, it is designed to facilitate understanding of water’s changing state.
![Use a map](https://myboxofsteam.eu/wp-content/uploads/2024/04/SCIENCES_icon.png)
Designed to introduce your pupils to the fundamentals of spatial orientation and algorithms, this box combines theory and practice through hands-on activities. Activities include learning how to find your way around a map and creating a chess board, which encourages the development of problem-solving and logical thinking skills.
![Learn the colours](https://myboxofsteam.eu/wp-content/uploads/2024/04/SCIENCES_icon.png)
This educational box focuses on learning about primary and secondary colours, recognising cool and warm colours, and understanding complementary colours. Practical activities include creating characters in primary colours, which, when superimposed, reveal the secondary colours, assembling a colour wheel, and creating works inspired by Loretta Grayson and Hundertwasser.
![How magnet works](https://myboxofsteam.eu/wp-content/uploads/2024/04/SCIENCES_icon.png)
This box is designed to introduce the concept of magnetism interactively. Students will learn to distinguish between magnetised objects and those that are not and understand how magnetism influences the world around us. A key manipulative included is the construction of a compass, allowing students to put their knowledge of magnetism into practice and explore its application in navigation.
![Botany](https://myboxofsteam.eu/wp-content/uploads/2024/04/SCIENCES_icon.png)
This box is designed for pupils aged 6 to 12 and offers an in-depth exploration of the world of plants. Focusing on art and science, pupils will develop their skills by creating a scientific drawing inspired by Maria Sibylla Merian, understanding how to use a determination key to identify different species, and artistically representing a plant. Practical activities include making anthotypes and creating a small herbarium containing both anthotypes and drawings in Merian’s style.
![Pinwheel](https://myboxofsteam.eu/wp-content/uploads/2024/04/TECHNOLOGY_icon.png)
This box offers a practical introduction to renewable energy, with a particular focus on wind power. By building a pinwheel, pupils experiment directly with the principles of wind energy, understanding how wind can be converted into useful energy. To complement this, the construction of a crane illustrates the application of these mechanical and energy principles to everyday technologies and tools.
![Watermill](https://myboxofsteam.eu/wp-content/uploads/2024/04/TECHNOLOGY_icon.png)
Designed for pupils aged 6 to 12, this educational resource aims to introduce the concept of water power and explain how a water mill works. By focusing on the sensory experience, it helps pupils understand the power of water and its use as a renewable energy source. The main experiment involves building a water mill, providing a hands-on experience that illustrates how the energy of moving water can be converted into mechanical work.
![Solar energy](https://myboxofsteam.eu/wp-content/uploads/2024/04/TECHNOLOGY_icon.png)
Aimed at pupils aged 6 to 12, this box offers a practical approach to learning about renewable energies, in particular solar energy. Pupils will discover the different sources of renewable energy, understand the principles of the greenhouse effect and albedo, and apply a scientific approach. The flagship activity, building a solar oven, gives pupils the chance to experiment with solar energy in a hands-on way, highlighting its potential as a clean, sustainable energy source. Ideal for use during the summer months, this educational tool encourages young minds to explore tomorrow’s energy solutions.
![Conductors and insulators](https://myboxofsteam.eu/wp-content/uploads/2024/04/TECHNOLOGY_icon.png)
This educational box provides a practical introduction to the basic principles of electricity, including the distinction between conducting and insulating materials. The activities designed allow students to assemble and represent an electrical circuit while understanding the differences between an open circuit and a closed circuit. The experiments include a static electricity experiment culminating in the assembly of a booklet, as well as the creation of an electrical circuit.
![Clean the ocean](https://myboxofsteam.eu/wp-content/uploads/2024/04/TECHNOLOGY_icon.png)
This box aims to raise awareness of protecting the marine environment while teaching fundamental scientific concepts. Pupils will learn to differentiate between terms such as soluble, homogeneous solution, and heterogeneous solution through hands-on experiments showing what mixes and what doesn’t in water. Another key experiment will involve them ‘cleaning’ the water, illustrating the challenges of cleaning up the oceans.
![Basic arithmetic](https://myboxofsteam.eu/wp-content/uploads/2024/04/MATHEMATICS_icon.png)
This educational resource aims to reinforce understanding and mastery of addition and subtraction through engaging, hands-on activities. Using the number line as a visualisation tool, students can explore fundamental mathematical concepts in a hands-on way. The main manipulation is the construction of a train, designed to integrate the story and encourage students to apply their mathematical knowledge in a narrative context.
![Multiplication](https://myboxofsteam.eu/wp-content/uploads/2024/04/MATHEMATICS_icon.png)
The aim of this box is to make it easier to discover and learn multiplication tables. It offers a fun, interactive approach to help pupils understand and remember multiplication, an essential foundation in mathematics. Among the manipulatives on offer, the creation of a paper cootie catcher to revise the table of 7 allows pupils to revise in a fun and engaging way.
![Fractions](https://myboxofsteam.eu/wp-content/uploads/2024/04/MATHEMATICS_icon.png)
This box aims to introduce and deepen understanding of fractions in an intuitive and engaging way. It covers the introduction to fractions, their comparison, addition and multiplication through hands-on manipulatives and fun activities. Students will manipulate physical elements to visually represent fractions and assemble a fractions booklet that incorporates narrative elements to contextualise mathematical learning.
![Solid figures](https://myboxofsteam.eu/wp-content/uploads/2024/04/MATHEMATICS_icon.png)
This box focuses on the study of the area and perimeter of solids through hands-on manipulations and the assembly of Plato solids. It offers an interactive approach to understanding fundamental geometric properties while developing essential mathematical skills.
![Geometrical shapes](https://myboxofsteam.eu/wp-content/uploads/2024/04/MATHEMATICS_icon.png)
This resource is designed to enrich pupils’ mathematics teaching, focusing on the recognition and manipulation of polygons. Through the activity of making a tangram, pupils will learn to use vocabulary specific to polygons, recognise various geometric shapes, create complex figures from simple polygons, and understand the concepts of area and perimeter.
![](https://myboxofsteam.eu/wp-content/uploads/2023/07/EN-Co-Funded-by-the-EU_PANTONE-768x161.png)
Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.
(Project code: 2022-2-EE01-KA220-SCH-000099273)